ZBrush 4R2b Basics of MicroMesh Tutorial

ZBrush 4R2b Basics of MicroMesh

This Tutorial from “ZBRUSH at PIXOLOGIC” covers the basics of using MicroMesh to render out a normal sphere as a sphere that takes on a look of individual gems. MicroMesh will convert polygons of the sphere into any selected mesh, in this case a gem at render time. Please note that when using MicroMesh ZBrush [...]