ZBrush 4R4 is Out Now !

ZBrush 4R4

A new Update for ZBrush has just been released by Pixologic. This upgrade is totally awesome and any of the new features in this upgrade would be worth paying for, but you will find that the upgrade is free. As a tool for digital artists, Pixologic cares about their users and continues to get more [...]

Face Sculpting in Z-Brush with Ryan Kingslien

Face Sculpting in Z-Brush with Ryan Kingslien

Faceware Webinar Series continues, and in this episode of webinar, master sculptor and founder of Zbrush Workshops ”Ryan Kingslien”  shows the science and art of facial sculpting. Let’s have a look ! Face Sculpting in Z-Brush with Ryan Kingslien Description: Ryan Kingslien, master sculptor and founder of ZBrush Workshops (zbrushworkshops.com) delves deep into the science and art [...]

How to Paint & Texture in Sculptris

How to Paint & Texture in Sculptris

In this tutorial “CGITrainer” going to show you How to Paint & Texture tools in Sculptris by Painting of color and Bump maps. How to Paint & Texture in Sculptris From CGITrainer:  This is a tutorial showing how to use the Texture Paint functionality of Sculptris. We’ll learn how to paint color and bump maps,as [...]

Introduction to Pixologic Sculptris

Introduction to Sculptris

In this introductory tutorial from “CGITrainer” you will going to learn the basics of using Sculptris. This is a freely available sculpting tool from Pixologic. Introduction to Pixologic Sculptris Sculptris overview Sculptris is an elegant, powerful and yet easy to use 3D sculpting software, allowing the artist in you to simply focus on creating amazing [...]

Making polygroups using UV mapping in Zbrush

Making polygroups using UV mapping in Zbrush

You can create polygroups in ZBrush, per this quick tip from “Henning Sanden“, through UV Mapping which carried the advantage of accuracy over instance mapping or hiding. Making polygroups using UV mapping in Zbrush From Henning Sanden: In this video, I’m showing how to make polygroups in ZBrush using UV mapping. The main advantage here [...]

Sculptris Quick Tips for Sculpting

Sculptris Quick Tips for Sculpting

In this tutorial “Alex Myers” going to show use some basic quick tips and tricks of using of using Sculptris by Covers blocking out the Clay mode of the Draw Tool and a few other tidbits. Sculptris Quick Tips for Sculpting TUTORIAL:

Forger Digital Sculpting App for iPad

Forger Digital Sculpting App for iPad

Forger is a Digital Sculpting Application for the Artist who wants to be able to sculpt anywhere with an iPad. Forger Digital Sculpting App for iPad Featuring an intuitive multi-touch interface, several deformation brushes, the ability to import/export OBJ files, and many other awesome features, now thanks to forger you can sketch out ideas anywhere [...]

3D-Coat – Sculpting Brushes

3D-Coat - Brush Sculpting Principles

In the following 3D-coat tutorials, The Candyfloss Kid created the basic 3D-Coat Brush Sculpting Principles and provides a quick tour of the 3D-Coat Brushes by their practical applications and functions. 3D-Coat Brush Sculpting Principles From CandyFloss Kid: A quick tour of some of the main sculpting brushes in 3D Coat. A comparison is drawn with related [...]

Mesh resolution & voxel sculpting in 3D-Coat

Mesh resolution & voxel sculpting in 3D-Coat

3D-Coat is a low-cost but powerful sculpting application for Windows, Linux and Mac OS with some interesting features that include Voxel sculpting, per pixel painting, improved retopology tools and UV-mapping tools. The importance of mesh resolution and voxel sculpting in 3D-Coat is looked at by The Candyfloss Kid. Mesh resolution & voxel sculpting in 3D-Coat [...]

Using LightCaps in ZBrush for Realistic Skin

LightCaps in ZBrush for Realistic Skin

In this tutorial “Ryan Kingslien” going to show you How to create a realistic skin rendering setup using LightCaps and the Wax Modifiers. For more information and latest tutorial don’t forget to checkout ZBrushWorkshops. Using LightCaps in ZBrush for Realistic Skin TUTORIAL: