Anzovin Rig Tools for Maya

Anzovin Rig Tools for Maya

If you’re a CG animator, you’re probably familiar with the concept of “rigging,” the structure inside a character that deforms it’s surface and gives you the controls you’ll use to manipulate and pose the character. You’re also probably familiar with how maddeningly complex and arcane character rigging can be. Anzovin Rig Tools (or ART) is [...]

Creating Smoke Using nParticles in Maya

Creating Smoke Using nParticles in Maya

In this tutorial author “Hector Bermudez” will explain you How to get a smoke effect without using fluids just nParticles from Maya with some images mapped to sprites with some easy steps. This is the expression used for the particles : nParticleShape1.spriteTwistPP = rand (-180,180); nParticleShape1.spriteNumPP = rand (1,5); nParticleShape1.MyRot = rand (-1,1); This is [...]

The Concepts of Space Switching in Maya

Space Switching in Maya

In this Maya tutorial from author, Zeth Willie, he shows what space switching is and how to use it to control the movement of an object or control. Space Switching is essentially creating “virtual” parents. With a small amount of set up, he shows you how to change what drives the behavior of different parts [...]

Create an “Explode Effect” using Transform Component in Maya

Explode Effect using Transform Component in Maya

In this quick tip ” Hector Bermudez‘ will explain you, How to create an Explode effect using a simple tool in Maya the “Transform Component” without using any Dynamics. Create an “Explode Effect” using Transform Component in Maya

Export Maya Position & Normal Pass to Pixel Cloud for After Effects

Maya Export Position and Normal Pass to After Effects Pixel Cloud

In the following tutorial, the author, Michael of TheBlurrypixel, shows us how to use Maya to create a normal pass and postion pass to be used with Pixel Cloud plugin for After Effects. He shows How to export the passes from Maya and what adjustmets you need to make after importing into After Effects. Export Maya [...]

Maya Tutorial: Human Head UV Mapping

Maya Tutorial Human Head UV Mapping

In this tutorial from ”Polygoncore“, you will learn How to UV mapping a female head in maya. This basic tutorial is good for beginners. Maya Tutorial: Human Head UV Mapping TUTORIAL:

Maya Export to After effects Script, With or without Timewarp

maya to after effects export

Check out the following script provided by Ian Townsend.  It is a very useful Maya Mel Export to After Effects Script and is now on sale on turbosquid.  How much do you think the cost is for this useful tool? Any Guesses? It is an unbelieveable cost of just $2. It Creates transform nulls for all objects in the [...]

Boole Boolean Plugin for Maya 2013

Boole Boolean Plugin for Maya 2013

Boole is ticket01′s solution for using CSG (constructive solid geometry) modeling aka. boolean operations on polygonal meshes in Autodesk Maya. It’s the most robust plug-in available and delivers high-quality results for the most complex meshes in very short time. It offers all of the standard boolean operations like Union, A minus B, B minus A, Intersection [...]

Building Maya Interfaces with Python

Maya Interfaces with Python

In this tutorial three part tutorial author “Jeremy Ernst” is going to show you How to build Maya interfaces with python. let’s take a look ! Building Maya Interfaces with Python Description: I wanted to test the waters a bit and see if people would be interested in a video series dedicated to building UIs [...]

Creating Terrain With A Simple Displacement Map in Maya 2013

Creating Terrain With A Simple Displacement Map in Maya 2013

In this tutorial “Stuart Christensen” you will lean How to create a Terrain with a simple displacement map in Maya 2013. Creating Terrain With A Simple Displacement Map in Maya 2013 From Stuart Christensen: If you need some quick, complex looking random terrain, this tutorial by Stuart Christensen will show you how! With this method you [...]