Creating a “Meteor fireball” effect in After Effects

Meteor Strike After Effects Tutorial

Another exciting After Effects tutorial for you guys ! In this tutorial, “VinhSon Nguyen” of creativedojo is going to show you how to create this nice, but basic “meteor” fireball effect and composite it into our shot. He will show you some cool compositing techniques like, fake shading, shadows, reflection, and color correction/grading to give [...]

P.A.L.A.D.I.N. Tutorial Teaser

P.A.L.A.D.I.N. cinema 4d, After effects, realflowTutorial Teaser

This is a quick overview of an upcoming tutorial from “cursestudios” P.A.L.A.D.I.N., Includes Cinema 4d, realflow, Vray and After Effects for compositing in detail. Great stuff, Must Watch ! P.A.L.A.D.I.N. Tutorial Teaser From Curse Studios: Hey you guys. This is my newest personal project called P.A.L.A.D.I.N. This is just a little teaser for the upcoming very large [...]

Rise of the Planet of the Apes – Deep Compositing in NUKEX 6.3

Nuke Compositing

Deep Compositing was introduced in NUKEX 6.3. In this video “Robin Hollander‘ takes us through Weta Digital’s ground breaking use of the technology on Rise of the Planet of the Apes. If you’re a bit confused about the benefits of Deep Compositing, this video shows them very clearly. It will leave you itching to get [...]

EFX Keying-Alpha Plugin Suite Updates for After Effects

EFX Keying-Alpha Plugin Suite Updates for After Effects

EFX Keying-Alpha Plugin Suite for After Effects has recently been updated to version 1.03, adding Alpha Math operations and the ability to blend between the original alpha and the effect. It is designed to aid in the process of keying in After Effects and also includes a new plugin, the Despill Brute. Checkout AEScripts for [...]

Creating an Twisted Cube Animation in Cinema 4d

Creating an Twisted Cube Animation in Cinema 4d

In this tutorial GFXbuddy going to show you How to create this Twisted cube Animation using Bend Deformer In Cinema 4d and after that Compositing in After Effects. Let’s ‘ve a look ! Creating an Twisted Cube Animation in Cinema 4d PREVIEW: TUTORIAL:

Fusion for After Effect users – LIVE Webinar

Fusion for After Effect users - LIVE Webinar

LIVE Webinar – Fusion For After Effects Users Presented by “Mr. Chandan Kumar” You can Register here for free for this Webinar. “How After Effects techniques and workflows translates into Eyeon Fusion.” DATE / TIME February 16, 2012 @ 10:00 AM PST to 11:30 AM PST – Convert Timezone DESCRIPTION After Effects artists wanting to [...]

Maya Nuke Image Integration | Chrome ball Workflow Tutorial

Maya Nuke Image Integration  Chrome ball Workflow Tutorial

HDRI and Mental Ray can be used to light a scene using a chrome ball to give some feedback to the lighting in the scene, as shown by “Capac Roberts“, then creating render passes for compositing in NUKE. Maya Nuke Image Integration | Chrome ball Workflow Tutorial From Capac Roberts: Maya Nuke Chrome Ball tutorial [...]

After Effects Tutorial – Pickwhip to another composition

After Effects Tutorial - Pickwhip to another composition

If you are using Pickwhip and want to attach it to a value that is located in a different composition, After Effects lets you split the view.  It is one of those things that you don’t realize you don’t know, until you need to know it.  Laurence Grayson provides a quick and valuable tip for [...]

Real Compositing in After effects from Redgiant

Compositing in After effects from Redgiant

In this tutorial for RedGiant TV author “Seth Worley” going to show the flip effect seen in Plot Device. where Ben is shot and spins through the air. In this video you ‘ll learn great keying, rotoscoping, compositing, color correction, visual effects and trampolines techniques. Lets ve a look ! Real Compositing in After effects from [...]

Using a Maya Normal Shader for Rendering Refraction Pass

Using a Maya Normal Shader for Rendering Refraction Pass

In the series on Maya Render Layers, “Luis Montemayor“ looks at creating a normal shader in Maya from scratch and using it to render out a pass that can be used to simulate refractions in Compositing, in this case, Nuke. Using a Maya Normal Shader for Rendering Refraction Pass From Luis Montemayor: In this tutorial [...]