Vray to Nuke – Compositing Passes

V-ray to Nuke - Compositing Passes

This Tutorial from “Arvid Schneider” is about setting up your render settings in VRay to get the most of its render passes system. It will show you how to uses the Extra Tex passes Node to create custom render layers, for instance an ambient occlusion pass built in the multichannel exr file. Furthermore it will [...]

Pulldownit Facade destruction tutorials

Pulldownit tutorial

In this tutorial “Esteban cuesta” shows us  how to make impressive facade destruction effects with Pulldownit plugin in Autodesk maya and 3ds max. Tutorial Preview: Facade Destruction Test with Pulldownit from Esteban Cuesta on Vimeo. Tutorial 3D MAX: Tutorial MAYA:

Creating Smoke Using nParticles in Maya

Creating Smoke Using nParticles in Maya

In this tutorial author “Hector Bermudez” will explain you How to get a smoke effect without using fluids just nParticles from Maya with some images mapped to sprites with some easy steps. This is the expression used for the particles : nParticleShape1.spriteTwistPP = rand (-180,180); nParticleShape1.spriteNumPP = rand (1,5); nParticleShape1.MyRot = rand (-1,1); This is [...]

The Concepts of Space Switching in Maya

Space Switching in Maya

In this Maya tutorial from author, Zeth Willie, he shows what space switching is and how to use it to control the movement of an object or control. Space Switching is essentially creating “virtual” parents. With a small amount of set up, he shows you how to change what drives the behavior of different parts [...]

Cartoony Wheel Rig v1 for Maya

Cartoony Wheel Rig v1 for Maya

In this video from Jorn-Harald Paulsen, He demonstrate how to use the Cartoony Wheel Rig v1, to create and rig wheels.  His requirements for the rig is to be clean, fast flexible and animation friendly. This current version of the rig works, but can’t be pushed as far as he would like it to.  The [...]

Export Maya Position & Normal Pass to Pixel Cloud for After Effects

Maya Export Position and Normal Pass to After Effects Pixel Cloud

In the following tutorial, the author, Michael of TheBlurrypixel, shows us how to use Maya to create a normal pass and postion pass to be used with Pixel Cloud plugin for After Effects. He shows How to export the passes from Maya and what adjustmets you need to make after importing into After Effects. Export Maya [...]

Maya Export to After effects Script, With or without Timewarp

maya to after effects export

Check out the following script provided by Ian Townsend.  It is a very useful Maya Mel Export to After Effects Script and is now on sale on turbosquid.  How much do you think the cost is for this useful tool? Any Guesses? It is an unbelieveable cost of just $2. It Creates transform nulls for all objects in the [...]

Boole Boolean Plugin for Maya 2013

Boole Boolean Plugin for Maya 2013

Boole is ticket01′s solution for using CSG (constructive solid geometry) modeling aka. boolean operations on polygonal meshes in Autodesk Maya. It’s the most robust plug-in available and delivers high-quality results for the most complex meshes in very short time. It offers all of the standard boolean operations like Union, A minus B, B minus A, Intersection [...]

Building Maya Interfaces with Python

Maya Interfaces with Python

In this tutorial three part tutorial author “Jeremy Ernst” is going to show you How to build Maya interfaces with python. let’s take a look ! Building Maya Interfaces with Python Description: I wanted to test the waters a bit and see if people would be interested in a video series dedicated to building UIs [...]

Creating Terrain With A Simple Displacement Map in Maya 2013

Creating Terrain With A Simple Displacement Map in Maya 2013

In this tutorial “Stuart Christensen” you will lean How to create a Terrain with a simple displacement map in Maya 2013. Creating Terrain With A Simple Displacement Map in Maya 2013 From Stuart Christensen: If you need some quick, complex looking random terrain, this tutorial by Stuart Christensen will show you how! With this method you [...]