Why is Unity 5.4 being released as a beta?
We listened to what you had to say about the quality of final releases, so in order to get more feedback on real life use before we push anything to final, we’ve decided to release Unity 5.4 as a beta.
Simultaneously, we’re releasing Unity 5.3.4. We’ve put a lot of effort into making it a stable and dependable release, and we will continue to work on further improving the stability of Unity 5.3.x with additional minor and patch releases over the next 6 months.
Learn more about our efforts to improve the quality of Unity releases here, or read on for a full rundown of the new features in the Unity 5.4 beta.
Enhanced visuals, better performance, tighter Unity IAP integration and a major VR rendering upgrade
There are significant visual quality and in-editor artist workflow improvements in the Unity 5.4 beta. We’ve also worked to further optimize our VR rendering pipeline, making it far easier for you to deploy your build across the major VR platforms.
Our cross-platform in-app purchasing service, which you can use to integrate support for multiple stores through one API, is now more tightly integrated with the Unity Editor to make assessing and boosting the revenue performance of your game a smoother experience.
This latest release also comes with faster WebGL development build times, support for Retina displays, and much, much more…