Pulldownit 3 for 3ds max maya

Thinkinetic Released Pulldownit 3 for 3ds Max and Maya

Thinkinetic Released Pulldownit 3 for 3dsMax and Maya with new features for Cg destruction. For more details see the demo videos below. Pulldownit 3 for 3ds Max New Features:- PART 1 PART 2:- New Features:- Shattering of objects is now 20% faster.New Preview Mode for Shattering: Allowing user to visualize all shatter params before breaking the […]

Update to Pulldownit 2

Update to Pulldownit 2.7 – For 3ds Max, Maya

This post is about a  update they did in pulldownit 2.7. Have a look at this cool destroying horse cart video made with pulldownit. What is Pulldownit? Pulldownit is a brand new dynamics solver which allows for the creation of fractures as well as massive rigid bodies simulations. By using its technology digital artists are […]

Deformation with mParticles in 3DS Max 2014 tutorial

3ds Max 2014 – Deformation with mParticles Tutorial

In this tutorial from “Johannes Tiner” learn how to get some deformation going with mParticles in 3DS Max 2014. He will also show you how to do some hand held camera shake. Let’s take a look ! 3ds Max 2014 – Deformation with mParticles Tutorial

Softbody Dynamics With mParticles in 3DS Max 2014

3DS Max 2014 Softbody Dynamics With mParticles Tutorial

In this tutorial from “Johannes Tiner” learn how to create some softbody dynamics with mParticles inside of 3ds max 2014. It’s useful for so many things and once you get the softbody going it’s not hard to get the metal denting happening. This Tutorial covers: The Glue operator Basic rules Physics 3DS Max 2014 Softbody Dynamics […]