After Effects Character Rigging using Newton Physics

In this tutorial author “Ryan Boyle” of aetuts+ going to show you How to rig a character and create a little animation using Motion Boutique’s Newton Physics engine. You will learn Newton’s 2d physics that allow user to create Gravity, collision and bounce in After Effects.

After Effects Character Rigging using Newton Physics

From Ryan Boyle: In this tutorial, we’re going to take the Newton plugin created by Motion Boutique and use it to create a rigid body character in After Effects. Newton is a 2D physics simulator that allows users to apply various simulations like gravity, collision, and bounce to their layers in After Effects. We’ll start with the basic principles of how Newton works and how to setup a character rig using it. Next we’ll dive into various case studies demonstrating different ways to use the character rig for your animations.

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  • Moevo Kam

    Very funny .. but cool idea :D