Some cool Cinema 4d Presentations from NAB 2012.
Also Watch ! EJ Hassenfratz’s Presentation at NAB 2012
Discover how you can apply CINEMA 4D’s robust hair, IK, and spline dynamics tools to push your motion designs to the next level.
In this presentation, Kevin demonstrates how Cake Studios utilized CINEMA 4D’s Hair Module, Multi-Pass rendering and After Effects Integration to create grass in idents for ESPN’s Longhorn Network. Next he shows how Cake used CINEMA 4D IK, Xpresso and Spline Dynamics to rig a robotic arm in an ident for NFL’s Red Zone Channel. Finally, Kevin explains advanced After Effects Integration and post relighting techniques used in a series of opens for Sky Sports Germany.
Kevin Aguirre’s Presentation at NAB 2012
Discover how CINEMA 4D’s powerful capabilities enable Claudio Jeno to visualize and turn ideas for bumpers and game graphics into a reality on a tight deadline.
In this presentation, Claudio demonstrates how he used CINEMA 4D to create concept art for the 2010 World Cup. Next he demonstrates the process of turning a 2D Illustrator logo in an animated title for the Miami Dolphins “Inside the Fins” show. Claudio demonstrates animating symmetry and layering simple elements in another piece for the Miami Dolphins. Finally, Claudio demonstrates how he used AtomArray plus MoGraph PolyFX, Cloner and effectors in an ident for Univision.
NAB 2012 Rewind: Claudio Jeno
Barton Damer loves CINEMA 4D’s Spline-Wrap tool, and he uses it on nearly every piece of work he does. See how this unique and simple tool can help you easily achieve beautiful, intricate designs. In this presentation, Barton demonstrates multiple projects using CINEMA 4D’s Spline Wrap deformer. 09:45 Christmas Ribbon 18:25 Ride 26:37 Echo 28:32 Flame 30:00 Answers Mag 35:50 Huaweii 40:45 Street League
Barton Damer’s Demonstration at NAB 2012
Thinking particles, matrix objects, Xpresso, Hair, Dynamics and other seemingly daunting tools are not as hard to employ as you might think. See how these tools make high-profile motion design easier.
In this presentation, Casey demonstrates the how Mirada used CINEMA 4D’s MoGraph Dynamics, Tracer and PolyFX to create a Buick spot for the 2010 Winter Olympics. Next, he explains CINEMA 4D’s Thinking Particles in detail, building from basic emitters to integration with MoGraph objects. He also demonstrates the use of CINEMA 4D’s Hair Render to quickly treat particles and Tracer splines.
Casey Hupke’s Presentation at NAB 2012
Royale shows how CINEMA 4D’s easy interoperability with any 3D pipeline is absolutely essential for them to complete big jobs with many moving pieces.
In this presentation, Anthony Madlangbyan shows how Royale used CINEMA 4D’s deformers to create the global network brand launch for Disney Junior. Renzo Reyes highlights a technique for using CINEMA 4D’s Motion System in camera animation for the Spirit Awards opening title sequence. Anthony demonstrates how Royale achieved a papercraft stop-motion look in a campaign for Toyota. Finally, Renzo explains how MoGraph, Global Illumination and Multi-pass Rendering were used to set up an M&Ms promo that could be easily adapted to new holidays and campaigns.
Anthony Madlangbyan (Royale) demonstration at NAB 2012
Chris Smith, maker of CSTOOLS presents the rebirth of CSTOOLS as all new C4D plugins. This is a first look at “AutoCam” – a camera animation system that works as naturally and smoothly as possible while always being flexible to changes.
Chris Smith’s demonstration at NAB 2012
See how the studio’s 2D After Effects motion graphics artists easily and successfully integrated CINEMA 4D as an integral part of their production workflow.
In this presentation, Brennan demonstrates how he used basic CINEMA 4D tools and After Effects Exchange to create a promotional animation for IGN Entertainment’s Marvel vs DC. Nicholas shows how Atom Array, extrusions and After Effects integration tied together to create nominee videos for the Unity Unite 11 awards.
NAB 2012 Rewind: Layer Media
See how CINEMA 4D’s tools and 2D/3D workflow enable motion designers to focus less on busy-work and more on creative design as David Glanz breaks-down projects for the American Film Institute, Discovery and History Channel.
In this presentation, Dave demonstrates how he used Lathe NURBS, Dynamics and Random Effector deformation in a Dunkin’ Donuts ad for Discovery. Next, Dave demonstrates how he used CINEMA 4D’s Cloth to simulate a deflating hot air balloon in an end page for Planet Green. Dave shows how he used Dynamics, the Hinge Connector and dynamic forces to simulate a truck exhaust pipe in an end page for Discovery’s World’s Toughest Truckers. In a piece for History’s Modern Marvels, Dave uses CINEMA 4D’s Rigid-body Dynamics with Hinged Connectors and Springs to represent the mechanism of a coin operated machine. In another piece for Modern Marvels, Dave makes use of Soft-body dynamics to simulate bags of rice falling on a hinged dynamic scale. Finally Dave demonstrates how he created a piece for AFI’s Silver Docs festival.
NAB 2012 Rewind: Dave Glanz
Rob Garrott gives a peek through the microscope to see how he used MoGraph and Spline Dynamics to make a stylized influenza virus for a recent medical animation project.
In this presentation, Rob breaks down the entire process of creating a visualization of the Influenza virus for the National Institutes of Health. Rob begins by explaining pre-production activities such a script, storyboard, animatic and cameramatic. He demonstrates how CINEMA 4D’s MoGraph tools and Spline Dynamics were used to model and animate the virus. Rob also breaks down the materials, including the use of Fresnel shading. Rob also covers the multi-pass setting and After Effects composite for the project. Finally, more detail on the MoGraph, Spline Wrap and Spline Dynamics rig is provided.