This Tutorial from “ZBRUSH at PIXOLOGIC” covers the basics of using MicroMesh to render out a normal sphere as a sphere that takes on a look of individual gems. MicroMesh will convert polygons of the sphere into any selected mesh, in this case a gem at render time. Please note that when using MicroMesh ZBrush will be rendering the number of polygons of the sphere times the number of polygons in the MicroMesh.
ZBrush 4R2b Basics of MicroMesh Tutorial
February 8, 2012 By Leave a Comment