Growing (pruning) plants on particle collission in Maya

Check out the tutorial for Growing Plants on Particle Collision in Maya from FermiCG.  He shows you how to create objects as the result of a particle collision, in this case, growing plant instances when rain drops hit the ground.

Growing (pruning) plants on particle collission in Maya

From FremiCG : Hi friends this is a quick tutorial.I was searching for some dynamic effect such as animation of instanced objects according to the particle collision/lifespan.I have found a way to accomplish those effects very quickly with very basic expressions (I don’t even know the advanced expressions.If some one have good tutorials about particle expressions please share it).
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