If you are a beginner and want to understand rigging, check this tutorial by “Stuart Christensen” as he looks at the very basics of joint systems in Maya, and using Smooth Skin Binding. Let’s ve a look.
Maya Joint Rigging & Smooth Skin Bind basic Tutorial
October 18, 2011 By Leave a Comment
From Stuart Christensen: You have to start somewhere when it comes to rigging and hopefully this tutorial by Stuart Christensen will show you the process of how to create a simple bone structure for a low complexity character rig to get you started with some simple animations. Rigging is an exacting art form and the end goal is to create a superb rig for the animators to bring to life. At first it is most important that you understand the joint tool and some of it’s various complexities and in no time you will be bringing your characters to life!